Course Catalog

Animation

Animation

ANI-100 - Art Foundation for Animation

Lecture: 2

Lab: 2

Credit: 3

This course will provide students with knowledge of foundational art topics with a focus on how they are applied to animation. Concepts focusing on form, design, perspective, value, composition and color will be combined with lectures that explore the foundations of drawing fully realized characters and creating compelling environment compositions. This course is designed to introduce concepts that will help students become better artists through demos, exercises, lectures and in-class critiques.  Co-requisite with ANI-110 and ANI-120

ANI-104 - Animation Software IV

Lecture: 2

Lab: 2

Credit: 3

This course will provide students with an understanding of the visual effects and compositing workflows in animation. Students will create realistic visual effects using various simulation tools and techniques such as texture effects, particles and dynamics, motion tracking and match moving. Students will gain deeper knowledge of rendering to combine separate layers into a final image. Students will also learn advanced design principles as well as the social impact capable with motion graphics. Prerequisite: ANI-103.

ANI-110 - Introduction to 3D

Lecture: 2

Lab: 2

Credit: 3

This course focuses on 3D modeling, texturing, lighting and rendering to introduce and help students develop foundational skills in 3D computer graphics.  Lectures and projects cover applications and tools used in the animation, film and game industries to prepare students to face both artistic and technical challenges when creating 3D works of art.  Co-requisite with ANI-100 and ANI-120

ANI-111 - Character Modeling and Sculpting

Lecture: 2

Lab: 2

Credit: 3

This course will provide students with knowledge of foundational art topics with a focus on how they are applied to animation. Concepts focusing on form, design, perspective, value, composition and color will be combined with lectures that explore the foundations of drawing fully realized characters and creating compelling environment compositions. This course is designed to introduce concepts that will help students become better artists through demos, exercises, lectures and in-class critiques. Prerequisites: ANI-100 and ANI-110.

ANI-118 - Design for Animation

Lecture: 2

Lab: 2

Credit: 3

This course will provide students with an advanced knowledge of animation design topics including prop, environment, background and character design. Concepts focusing on form, design, perspective, value and color will be combined with lectures on workflow techniques and troubleshooting. This course is designed to help students become better artists through demos, exercises, lectures and in-class critiques centered on resolving pipeline and design issues that may occur during the creation process.

ANI-120 - Introduction to Animation

Lecture: 2

Lab: 2

Credit: 3

This course will provide students with an applied knowledge of the 12 principles of animation, namely: squash/stretch, anticipation, staging, straight ahead/pose to pose, follow through/overlapping action, slow in/out, arcs, secondary action, timing, exaggeration, solid drawing and appeal. Students will use a variety of techniques to help prepare them for animating in any medium. This course will be divided into demos, exercises, lectures and in-class critique to help students develop an understanding of Animation Principles and Techniques.  Co-requisite with ANI-100 and ANI-110

ANI-121 - Character Animation 1

Lecture: 2

Lab: 2

Credit: 3

This course covers the processes and techniques used to animate believable and appealing body mechanics. Students will gain skills in the art of character animation while focusing on the application of the 12 principles of animation. Production workflows and techniques will be explored through practicing fundamentals while focusing on strong body and weight mechanics as well as good posing for animation. This course will be divided into demos, exercises, lectures and in-class critiques. Prerequisites: ANI-111, ANI-110 and ANI-120.

ANI-125 - Story Development for Animation

Lecture: 2

Lab: 2

Credit: 3

The purpose of this course is to introduce students to screenplay and story development for animation. The student will be introduced to the heroic myth, its story structure, and learn to relate it to modem screenplay construction through watching and analyzing screenplays. Fundamentals of cinema including framing, angles, cutting, camera movement and creating clear transitions will be explored as students are provided the opportunity to develop their own story ideas and learn the stages of a typical story development pipeline in animation. Upon completion of this course, students will have developed an individual story project through the animatic phase. Prerequisites: ANI-100 and ANI-120.

ANI-150 - Motion Graphics

Lecture: 2

Lab: 2

Credit: 3

This course will provide the student with a fundamental understanding of the motion graphics and
compositing workflows in animation. This course will be divided into demos, exercises, lectures, and
in-class critique to help students develop an understanding of how to plan, create, and finalize their own motion graphics and animated shots.

ANI-166 - Capstone and Demo Reel for Animation

Lecture: 2

Lab: 4

Credit: 4

Following successful completion of animation core coursework, this course will provide the student with guidance in promoting their skills as an artist and entering the industry. Students will work to refine previously created projects or work on new projects to a build a stronger, more professional body of work. By the end of this course students will have created a demo reel and an electronic portfolio that showcases their unique abilities. Prerequisites: ANI-212, ANI-222 and ANI-230.

ANI-212 - Character Rigging

Lecture: 2

Lab: 2

Credit: 3

This course will serve as a step-by-step introduction to character rigging. Emphasis is placed on creating character rigs through exploring bone creation and placement, setting up constraints, working with inverse and forward kinematics, skinning meshes to bones and creating controls for animation. Lectures include a mixture of rigging demonstrations and techniques to help students create rigs that will allow them to successfully animate characters. Prerequisites: ANI-111 and ANI-121.

ANI-222 - Character Animation 2

Lecture: 2

Lab: 2

Credit: 3

In this course, students will learn how to bring a character to life through the exploration of pantomime acting and animating dialogue. Lectures and demonstrations cover topics including acting for animators, facial animation and lip-sync techniques. This course will be divided into demos, exercises, lectures and in-class critique to help students develop a better understanding of the subtleties of good animation while working towards producing demo reel-quality scenes. Prerequisites: ANI-111, ANI-121 and ANI-125.

ANI-230 - Animation Pre-production

Lecture: 2

Lab: 2

Credit: 3

In this course students will complete the pre-production phase of their animation project(s). Students will work as individuals or as a team to craft engaging stories and develop assets including props, characters, and environments for their animation projects. Emphasis is placed on the identification and utilization of individual strengths in the context of a production environment. Prerequisites: ANI-111, ANI-121, and ANI-125.

ANI-231 - Animation Production

Lecture: 2

Lab: 6

Credit: 5

In this course students will complete the production and post-production stages of their animation(s). Character animation, effects, props, environments and audio will be finalized to bring stories to life. Through an exploration of the production process, students will continue to develop and deliver content. Through the exploration of the post production process, students focus on rendering, compositing and editing their final animation(s) to achieve polished pieces. Emphasis is placed on the identification and utilization of individual strengths in the context of a production environment. Prerequisites: ANI-212, ANI-222, and ANI-230.

ANI-240 - Team Animation I

Lecture: 2

Lab: 1

Credit: 3

In this course students will complete pre-production and begin to work on production phases of their
team animation project(s). Students will work as a team to craft engaging stories and develop assets
including props, characters, and environments for their animation projects. Emphasis is placed on the
identification and utilization of individual strengths in the context of a production environment.

ANI-241 - Team Animation II

Lecture: 2

Lab: 3

Credit: 5

In this course students will complete the production and post-production stages of their team
animation(s).  Character animation, effects, props, environments, and audio will be finalized to bring
stories to life.  Through an exploration of the production process, students will continue to develop and deliver content.  Through the exploration of the post-production process, students focus on rendering, compositing, and editing their final animation(s) to achieve polished pieces.  Emphasis is placed on the identification and utilization of individual strengths in the context of a production environment.

ANI-251 - VFX for Animation

Lecture: 2

Lab: 1

Credit: 3

This course will provide students with an understanding of the visual effects and compositing
workflows in animation. Students will create realistic visual effects using various simulation tools and techniques such as texture effects, particles & dynamics, motion tracking & match moving and then
learn how to render and combine separate layers into a final image.

ANI-901 - Portfolio I

Lecture: 2

Lab: 1

Credit: 3

Portfolio I will help prepare the student for the next step, whether that is moving into the work force or presenting to the teachers at a four-year institution.  Skills taught in this class will include preparation of an electronic portfolio, career-advancement skills, resume writing, and interviewing.  By the end of
this course students will have begun work for their demo reel and/or an electronic portfolio that
showcases their unique abilities.

ANI-902 - Portfolio II

Lecture: 2

Lab: 2

Credit: 4

Following successful completion of animation core coursework, this course will build upon Portfolio I and provide the student with guidance in promoting their skills as an artist and entering the industry.  Students will work to refine previously created projects or work on new projects to build a stronger, more professional body of work.  By the end of this course students will have created a demo reel
and/or an electronic portfolio that showcases their unique abilities.

ANI-932 - Animation Internship

Lecture: 0

OJT: 12

Credit: 3

This course is designed to provide the student with a practical experience in computer animation prior to completion of the Associate of Applied Science degree. The internship is supervised by the program coordinator. This course is also designed to help students develop materials and skills necessary to obtain and maintain employment. Prerequisites: ANI-111, ANI-121, ANI-125, ART-138, ENG-221 or LIT-209.

ANI-941 - Animation Studio Practicum

Lecture: 2

Lab: 2

Credit: 4

This course is designed to provide students with a practical experience in computer animation prior to completion of the Associate of Applied Science degree. The internship is supervised by the program coordinator. This course is also designed to help students develop materials and skills necessary to obtain and maintain employment. Prerequisites: ANI-111, ANI-121, ANI-125, ART-138, ENG-221 or LIT-209.