Animation for Television, Film, and New Media - AAS

Make a living from making art.

SCC’s Animation for Television, Film and New Media program teaches you a broad base of skills in all the various facets of computer and stop motion animation. Use the latest software and hardware to bring your creations to life so you’ll be ready to land a job in Information, Entertainment, Gaming and New Media industries.

Curriculum Sequence

Fall Semester I Course Title Credit
ANI-101 ANIMATION SOFTWARE I 3
ANI-116 EXPLORING HUMAN MOVEMENT 3
ANI-136 STOP MOTION/VIDEO PRODUCTION 3
ART-133 DRAWING 3
DRA-110 INTRODUCTION TO FILM 3
ENG-105 COMPOSITION I 3
TOTAL 18
Spring Semester I Course Title Credit
ANI-100 STORY DEVELOPMENT FOR ANIMATION 3
ANI-102 ANIMATION SOFTWARE II 3
ANI-109 ANIMATION PRINCIPLES AND TECHNIQUES 5
ART-138 FIGURE DRAWING 3
Take 1 of these courses:
ENG-221 CREATIVE WRITING 3
LIT-209 FORMS OF LITERATURE: FILM ADAPTATION 3
TOTAL 17
Fall Semester II Course Title Credit
ANI-103 ANIMATION SOFTWARE III 3
ANI-210 INTERMEDIATE ANIMATION 5
ANI-952 TOPICS-ANIMATION 2
GRA-299 ELECTRONIC PORTFOLIO 3
MAT-110 MATH FOR LIBERAL ARTS 3
TOTAL 16
Spring Semester II Course Title Credit
ANI-104 ANIMATION SOFTWARE IV 3
ANI-166 CAPSTONE AND DEMO REEL FOR ANIMATION 3
ANI-211 ADVANCED ANIMATION 5
Take 1 of these courses:
ART-120 2-D DESIGN 3
ART-123 3-D DESIGN 4
ART-143 PAINTING 3
ART-184 PHOTOGRAPHY 3
BIO-163 ESSENTIALS OF ANATOMY AND PHYSIOLOGY 4
DRA-141 THEATRE AND SPEECH PARTICIPATION I 1
Take 1 of these courses:
ANI-932 INTERNSHIP 3.7
ANI-941 ANIMATION STUDIO PRACTICUM 3
TOTAL 15-18.7

ANI-101 - ANIMATION SOFTWARE I

Lecture: 2

Lab: 2

Credit: 3

This course will introduce students to basic computer use and to the basic processes used in animation. Students will use industry standard software to develop art assets and will be exposed to topics such as 3D modeling and sculpting, basic rigging and skinning, animation, materials and lighting and texture mapping.

ANI-116 - EXPLORING HUMAN MOVEMENT

Lecture: 2

Lab: 2

Credit: 3

This course explores drawing fully realized characters and provides students with a simplified understanding of human anatomy. Students will learn to analyze figures to gain an understanding of strong body and weight mechanics as well as a good posing for animation. The groundwork for figure drawing will be established through a series of gesture and character studies with an emphasis being placed on building form through basic shapes, silhouette, proportion and expression.

ANI-136 - STOP MOTION/VIDEO PRODUCTION

Lecture: 2

Lab: 2

Credit: 3

Students will be introduced to video equipment operation, techniques in video and stop motion production. Students will learn how to shoot and edit video. Students will also set lights and cameras for stop motion. Students will apply animation principles to arrive at their final product.

ART-133 - DRAWING

Lecture: 2

Lab: 2

Credit: 3

A beginning drawing class in a variety of media using an assortment of subjects. The student will explore theories and concepts of drawing.

DRA-110 - INTRODUCTION TO FILM

Lecture: 3

Credit: 3

This course introduces students to the various language systems of film, including film-making techniques, creators, genres, narratives, ideology, and film theory/criticism. Students will explore the cultural importance of cinema as art by analyzing selected movies and clips which demonstrate artistic excellence.

ENG-105 - COMPOSITION I

Lecture: 3

Credit: 3

A study of the principles of writing. Emphasis on rhetoric, mechanics, and development of expository patterns: narration, description illustration, comparison/contrast, classification, process, and cause/effect. Required for AA and AS Degrees. Prerequisites: Meet minimum placement test score requirement.

ANI-100 - STORY DEVELOPMENT FOR ANIMATION

Lecture: 3

Credit: 3

The purpose of this course is to introduce students to screenplay and story development. The student will be introduced to the heroic myth, its story structure and learn to relate it to modern screenplay construction through watching and analyzing screenplays. Students will be provided with the opportunity to develop their own story ideas and learn the stages of a typical story development pipeline through application and lecture. Corequisite: ENG-105.

ANI-102 - ANIMATION SOFTWARE II

Lecture: 2

Lab: 2

Credit: 3

Students will learn more advanced modeling & sculpting techniques to complete a low and hi-resolution character model. Students will also be introduced to basic lighting and compositing techniques. Prerequisites: ANI-101, ANI-116.

ANI-109 - ANIMATION PRINCIPLES AND TECHNIQUES

Lecture: 2

Lab: 6

Credit: 5

This course will provide students with an applied knowledge of the 12 principles of animation, namely; squash/stretch, anticipation, staging, straight ahead/pose to pose, follow through/overlapping action, slow in/out, arcs, secondary action, timing, exaggeration, solid drawing, and appeal as well as a variety of techniques to help prepare them for animating in any medium. This course will also cover a history of animation. Prerequisites: ANI-101, ANI-116, ART-133.

ART-138 - FIGURE DRAWING

Lecture: 2

Lab: 2

Credit: 3

This course introduces the students to figurative drawing. We will focus on structure of the human figure and compositional representation through observation. An emphasis will be placed on refining skills of observation and proportioning of the picture plane. A dialogue on formal aspects covered in Drawing I will continue. Personal expression, approach and conceptual language will be covered through assignments and from a figurative historical perspective. Prerequisite: ART-133 or.

ENG-221 - CREATIVE WRITING

Lecture: 3

Credit: 3

Instruction and practice in multiple genres of creative writing. Students study the art, craft, and discipline of creative writing by reading, discussing, and critiquing the work of prominent writers; by experimenting with various writing methods and techniques; and by reading, discussing, and critiquing student work. Instruction, practice, and workshops will address elements of creative writing such as content, structure, form, and style in particular and multiple genres. This course may be repeated for up to 6 credit hours. Prerequisite: C- or above in ENG-105, Composition I. No Waivers.

LIT-209 - FORMS OF LITERATURE: FILM ADAPTATION

Lecture: 3

Credit: 3

Focuses on the relationship between literary works (fiction, drama, nonfiction, poetry or graphic literature) and their adaptations to film. Students explore the adaptation of literature to film; how the elements of plot, character, setting, point of view, symbol, and theme are adapted or altered from literature to film; and how film adaptations influence our understanding of both literature and film. Prerequisite: C- or above in ENG-105.

ANI-103 - ANIMATION SOFTWARE III

Lecture: 2

Lab: 2

Credit: 3

This course teaches the skills necessary to create complex bipedal character rigs. Students will discover forward kinematics, inverse kinematics, constraints, and more in this step-by-step introduction to character rigging. Students will also gain a deeper understanding of both technical and character animation including applying motion capture data to rigs. Pre-requisite: ANI-102 Animation Software II

ANI-210 - INTERMEDIATE ANIMATION

Lecture: 2

Lab: 6

Credit: 5

Students will gain skills in the art of character animation as well as production workflows and techniques by practicing the application of the 12 principles of animation. Students will build a solid foundation of timing through comprehension of the subtleties of animation, while focusing on strong body and weight mechanics as well as good posing with strong silhouettes. This course will be divided into demos, exercises, lectures, and in-class critiques. Prerequisites: ANI-102 and ANI-109.

ANI-952 - TOPICS-ANIMATION

Lecture: 1

Lab: 2

Credit: 2

The purpose of this course is to improve the marketability of students by affording them the opportunity to learn software programs specific to the companies where they are applying to work. Students will use previously gained software knowledge to make class presentations demonstrating the basics of newly attained industry standard software. Prerequisite: ANI-102.

GRA-299 - ELECTRONIC PORTFOLIO

Lecture: 2

Lab: 2

Credit: 3

Electronic Portfolio will help prepare the student for the next step, whether that is moving into the work force or presenting to the teachers at a four-year institution. Skills taught in this class will include preparation of an electronic portfolio, career-advancement skills, resume writing, and interviewing. Prerequisites: GRA-140, GRA-158, GRA-166 and WDV-101.

MAT-110 - MATH FOR LIBERAL ARTS

Lecture: 3

Credit: 3

Math for Liberal Arts is a survey course for students who have little background in mathematics. Topics include survey of sets, numbers, algebra, geometry, probability, and statistics. This course is not intended for Mathematics and Science majors. Prerequisites: Meets minimum placement testing requirements.

ANI-104 - ANIMATION SOFTWARE IV

Lecture: 2

Lab: 2

Credit: 3

This course will provide students with an understanding of the visual effects and compositing workflows in animation. Students will create realistic visual effects using various simulation tools and techniques such as texture effects, particles and dynamics, motion tracking and match moving. Students will gain deeper knowledge of rendering to combine separate layers into a final image. Students will also learn advanced design principles as well as the social impact capable with motion graphics. Prerequisite: ANI-103.

ANI-166 - CAPSTONE AND DEMO REEL FOR ANIMATION

Lecture: 2

Lab: 2

Credit: 3

Following successful completion of animation core coursework, this course will prepare students for life after graduation by providing insight into the animation industry. Students will promote their ability to enter the industry workforce by editing together a demo reel as well as creating an electronic portfolio full of their best work. Students will discover how to best present their work as well as key mistakes to avoid when entering the animation industry. This course is also designed to help students develop the materials and skills necessary to obtain and maintain employment. 

ANI-211 - ADVANCED ANIMATION

Lecture: 2

Lab: 6

Credit: 5

This course covers the processes and techniques used to create believable and appealing body mechanics as well as an exploration of topics such as facial animation and lip-sync techniques in animation. Quadruped body mechanics will also be analyzed to create physically accurate motion for creatures. This course will be divided into demos, exercises, lectures and in-class critique to help students develop a better understanding of the subtleties of good animation, working towards producing demo reel-quality scenes. Prerequisites: ANI-210 Intermediate Animation.

ART-120 - 2-D DESIGN

Lecture: 2

Lab: 2

Credit: 3

This beginning level course for either non-art or art majors allows the student to explore a variety of two dimensional media such as pencil, ink, pastel, watercolor, acrylics, etc., applied on paper and other types of surfaces. A variety of design styles and methods will be introduced using the various elements and principles of design.

ART-123 - 3-D DESIGN

Lecture: 2

Lab: 2

Credit: 4

This beginning level course for non-art or art majors allows the student to explore a variety of three dimensional media making constructions such as relief designs, mobiles and sculpture using a variety of media such as wood, metal, wire, paint, etc. and other media of the student's choice.  A variety of design styles and methods will be introduced.

ART-143 - PAINTING

Lecture: 2

Lab: 2

Credit: 3

A beginning painting course for non-art or art majors in a variety of media. A variety of subjects, theories and concepts will be considered.

ART-184 - PHOTOGRAPHY

Lecture: 2

Lab: 2

Credit: 3

This course introduces basic camera operations and equipment, processing, and photographic print production for both the traditional and digital cameras. Topics include contrast, depth-of-field, subject composition, density control, film selection, proper exposure, and aesthetics. Digital image scanning, current tools, technologies and software will be covered. Students will need to provide a non-automatic 35MM camera and photographic materials.

BIO-163 - ESSENTIALS OF ANATOMY AND PHYSIOLOGY

Lecture: 3

Lab: 2

Credit: 4

This introductory course is designed for the student needing a one-semester combined anatomy and physiology course with laboratory. All systems will be covered with greater emphasis on the cardiovascular, respiratory, immune and urinary systems.  This course also provides background for the more advanced courses BIO-168 and BIO-173

DRA-141 - THEATRE AND SPEECH PARTICIPATION I

Lab: 2

Credit: 1

A concentrated laboratory course in specific areas of speech or theatre projects. Supervised participation involving the research, analysis and preparation of a specific speech or theatre project. Students will perform or demonstrate their skills at speech contests, community organization programs, or public performances sponsored by the College. The student must arrange for the area of participation prior to enrollment. May be repeated to a maximum of 4 semester hours.

ANI-932 - INTERNSHIP

OJT: 15

Credit: 3.7

This course is designed to provide the student with a practical experience in computer animation prior to completion of the Associate of Applied Science degree. The internship is supervised by the program coordinator & should be taken during the student's summer semester. Prerequisite: 48 hours completed towards the Computer Animation Program.

ANI-941 - ANIMATION STUDIO PRACTICUM

Lecture: 2

Lab: 2

Credit: 3

This course is designed to provide students with a practical experience in computer animation prior to completion of the Associate of Applied Science degree. This course is intended for non-interning students. Prerequisite: 48 hours completed towards the Computer Animation Program.

Tyler Horn - Assistant Professor, (319) 208-5000 ext. 5256

Email: thorn@scciowa.edu
BFA, The Illinois Institute of Art at Schaumburg

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